<?xml version='1.0' encoding='UTF-8'?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-31979398</id><updated>2007-04-28T17:09:58.161-07:00</updated><title type='text'>waves &amp; stuff</title><link rel='alternate' type='text/html' href='http://biterror.lo-res.org/'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31979398/posts/default'></link><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://biterror.lo-res.org/atom.xml'></link><author><name>Aaron</name></author><generator version='7.00' uri='http://www2.blogger.com'>Blogger</generator><openSearch:totalResults>3</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-31979398.post-115481788699279157</id><published>2006-08-05T15:25:00.000-07:00</published><updated>2006-12-05T13:40:24.486-08:00</updated><title type='text'>wave calculations (2)</title><content type='html'>Continued to experiment with the visualization together with a friend.&lt;br /&gt;&lt;br /&gt;Some very nice outputs. Even possible in stereo! (blue/green glasses needed).&lt;br /&gt;Movies are coming... &lt;br /&gt;&lt;br /&gt;This show some gradient autodetection features.&lt;br /&gt;&lt;img src="image-00000-small.png"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This is a cut through the same wave file as below. &lt;br /&gt;&lt;br /&gt;&lt;img src="image-00002-small.png"&gt;&lt;br&gt;cut through the same wave file&lt;br&gt;</content><link rel='alternate' type='text/html' href='http://biterror.lo-res.org/2006/08/wave-calculations-2.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31979398/posts/default/115481788699279157'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31979398/posts/default/115481788699279157'></link><author><name>Aaron</name></author></entry><entry><id>tag:blogger.com,1999:blog-31979398.post-115576030867346301</id><published>2006-08-16T13:27:00.000-07:00</published><updated>2006-12-05T13:39:54.146-08:00</updated><title type='text'>video</title><content type='html'>&lt;p&gt;This is now the &lt;a href="waves_rixc_small.avi"&gt;final version&lt;/a&gt; 25fps of the video we played at an exhibition. &lt;a href="http://www.calit2.net/~jschulze/projects/vox/"&gt;Deskvox&lt;/a&gt; was used to calculate this movie.&lt;br /&gt;Seems like cave like visualization is also possible... hm, let's see.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;br /&gt;hurra, we made a first draft &lt;a href=" http://tema.lo-res.org/~doron/doron_waves1.avi"&gt;video&lt;/a&gt; with deskvox. It needs quite a lot of RAM but, hey, i think the result is worth it. Hoping for a 25fps version :)</content><link rel='alternate' type='text/html' href='http://biterror.lo-res.org/2006/08/video.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31979398/posts/default/115576030867346301'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31979398/posts/default/115576030867346301'></link><author><name>Aaron</name></author></entry><entry><id>tag:blogger.com,1999:blog-31979398.post-115439585281283511</id><published>2006-07-31T18:30:00.000-07:00</published><updated>2006-08-03T16:03:02.706-07:00</updated><title type='text'>waves calculations</title><content type='html'>recently started to get interested in &lt;a href="http://en.wikipedia.org/wiki/wave"&gt;wave equations&lt;/a&gt;. Pantha Rei! Everything flows! Imagine yourself as a pure collection of wave functions  - the sum of all wave functions of each of your atoms, electrons, neutrinos and quarks combined.&lt;br /&gt;No matter anymore, just pure waves. :) Strange imagination for me. I can not quite grasp it yet but it definetely makes sense from the physics that i know.&lt;br /&gt;&lt;br /&gt;Some nice results were obtained by visualizing wave interference patters via volumetric rendering.&lt;br /&gt;&lt;br /&gt;Ten random point sources for some sound wave collide:&lt;br /&gt;&lt;img src="wave1.jpg" width=800&gt;&lt;br /&gt;&lt;br /&gt;the same wave but looking at it from a different angle with different colors:&lt;br /&gt;&lt;img src="wave2.jpg" width=800&gt;&lt;br /&gt;&lt;br /&gt;download the &lt;a href="http://tema.lo-res.org/~aaron/waves/waves20060802.tgz"&gt;GNU GPL'ed source code (ANSI C)&lt;/a&gt; for calculating the NxNxN cube. And use some software for &lt;a href="http://en.wikipedia.org/wiki/Computer_Tomography"&gt;CT&lt;/a&gt; such as &lt;a href="http://www.cs.utah.edu/~jmk/simian/index.htm"&gt;Joe Kniss's Simian&lt;/a&gt; for visualizing.</content><link rel='alternate' type='text/html' href='http://biterror.lo-res.org/2006/07/waves-calculations_31.html'></link><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31979398/posts/default/115439585281283511'></link><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31979398/posts/default/115439585281283511'></link><author><name>Aaron</name></author></entry></feed>